The Design and Technology Department at Shuttleworth College delivers an innovative and creative curriculum that provides pupils with experiences across a range of subjects encompassing product and graphic design, computer aided design and manufacture, electronics, textiles and cooking and nutrition.

Our aim is to inspire the designers and engineers of the future; equipping them with the knowledge and skills needed for a world in which the client is key, technologies constantly improve and sustainability is fast becoming the primary focus in functional design.

Pupils are expected to demonstrate resilience and an aptitude for problem solving as they learn about and apply the iterative design process across the key stages.

We support literacy by…

embedding the correct use of subject-specific vocabulary, promoting informed discussion and encouraging extensive responses from pupils in both written and oral form. Annotation, reflection and evaluation form a fundamental element of the design process and we encourage pupils to become confident and efficient in these skills throughout our curriculum.

We support numeracy by…

making it a fundamental element of the Design & Technology curriculum at both key stages – and a core element of both Key Stage 4 Design & Technology and Engineering courses. The ability to calculate, measure and mark out with accuracy and within minimal tolerances is the key to good design and precise manufacture.

 

Student resources:

KS3 –     STEM based activities to explore at home:

Technology and electronics-based activities to explore at home:

Ideas for recycled projects and crafts:

Free software downloads to help develop computer aided design skills:

KS4 –     GCSE Design & Technology:

Free software downloads to help develop computer aided design skills:

Revision:

Inspiration:

FAQs

How will my child be ‘set’ in this subject?

At Key Stage 3, students are set according to their Key Stage 2 average point score. At Key Stage 4, students are then set according to their GCSE options pathways.

How many periods a week will children spend learning this subject?

  • Years 7 – 9 – 2 hours per week
  • Years 10 & 11 – 5 hours per fortnight

What are the career opportunities with this subject?

Many careers can stem from a qualification in Design & Technology, including those in the areas of product design, engineering, interior design, textile design, jewellery design and architecture.

What ‘out-of-classroom’ or extra-curricular learning experiences will my child get?

Shuttleworth College has strong links with many local businesses and the Institute of Secondary Engineering. We utilise these links as often as possible to allow pupils to experience industrial practice in action. Our pupils often have the opportunity to work on challenges in and out of the classroom provided by the Institute of Secondary Engineering and other STEM related organisations.

Are there any adaptations to Design & Technology due to the Covid-19 pandemic?

From September 2020, the Creative Technology faculty subjects of art and technology will be delivered in a different way to the given curriculum model.

At Key Stage 3, art and technology themes and content have been blended into learning programmes suitable for delivery within ‘normal’ classrooms. Whilst access to specialist materials and equipment has been limited, we are excited about the opportunity for pupils to use embed and transfer skills between the two subjects.

Year 7: Packaging and Promotion, Year 8: Paper Engineering, Year 9: Biomimicry

At Key Stage 4, there have been slight adaptations to the NEA expectations in both GCSE Art, Craft and Design and GCSE Design and Technology. We are currently waiting for further details from AQA.

GCSE Design & Technology: Pupils are no longer expected to make a full prototype of their final design for the NEA contextual task.

Contact:

Ms. C. Walsh
cwalsh@shuttleworth.lancs.sch.uk

Downloads

Design and Technology 5 Year Curriculum Map

Download (pdf)

Design and Technology Syllabus

Download (pdf)

“I think. I question. I design. I create. I struggle. I collaborate. I try. I solve. I invent. I reflect. I learn.”

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